"Left" arrow
"Right" arrow
"Up" arrow
"Down" arrow
"Space Bar"
"Right" arrow
"Up" arrow
"Down" arrow
"Space Bar"
...the Sprite will perform a variety of movements that is controlled by the viewer. My character was created using basic flash techniques. There are numerous movie clips with-in movie clips and that is how I was able to create arm and leg movements within body functions. It gets a little complex, and thankfully Shaun, our professor, was able to fix my minor errors. I will admit that the "Linkage" function still seems useless to me, but maybe I will utilize its capabilities in the future. Using numerous clips embedded in one another can become quite confusing when creating a character. I made a major error during my duplication process as well, because I duplicated my character but never exited its group, therefore, my alterations affected both the original and duplicate. The action scripting is becoming more familiar to me and easily comprehensible. The "actions" and "label" layers have definitely served there purpose and make more sense too. Overall, I feel pretty comfortable pursuing my Sprite Character, Pato, to the next level of 2D Gaming.

In the link below, the Sprite Character exhibits a variety of movements in one scene...

Again, the website that I use to upload my Sprite Characters (.swf files) is:

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